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M.S. student in Human Systems Engineering at Arizona State University. I study how target parameters, path geometry and real-time feedback shape motor performance in XR upper-limb rehabilitation, and I build the systems I evaluate.
Interface and prototype work outside the lab: role-based systems, data-heavy dashboards and enterprise tools. Design through code — React, JavaScript, HTML, CSS and Figma.
I study how people use things, and I build the things. That combination is most of what I do: designing an interaction, running the study that tests it, and writing the software in between. I care most about interfaces people lean on when the stakes or the mental load are high, whether that's a rehabilitation task, an operations dashboard, or an enterprise tool nobody has time to learn.
Right now my research is in extended reality and motor performance, with two first-author papers this year at ASPIRE (HFES) and the IEEE ISMAR XRehab workshop. I've also worked as a UX researcher running usability studies and interviews, and earlier on logistics and cloud platform products. I'm wrapping up an M.S. in Human Systems Engineering at ASU, in the HiMER Lab, and I'm open to research and design roles.












Figma
Illustrator
VS Code
Git / GitHub
Notion
Cloud-based laptop service for education, from concept through business model.
Computer vision assistant that generates indoor tasks with ETRI APIs & YOLO v3.
EGG: a big-data powered eco-friendly integration and insights platform.
AntiCancer: AI dashboard forecasting cancer care timelines and outcomes.